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Another more realistic, although fun mod in Half-Life is Global Warfare. Global Warfare is a team deathmatch mod that involves two different teams, the Arab Liberation Forces and the United Nations. Basically, you have a bunch of fanatics from the Middle East against the unified United Nations. What makes Global Warfare so different than your typical mod is the realistic objectives, and different pace from other mods.

The graphics in GW are very smooth and gentle. What I mean by this is that the game tends to "roll" you along like marble, rather than jagged animations or fast-paced gameplay. The graphics are very smooth and rounded in GW, with hardly any sharp edges or changings patterns. This is both good and bad as maps tend to get bland, while holding a certain resilience inside. Player models are ok, but mostly everyone looks the same. Arabs look like Middle Easterners, and United Nations guys look like American soldiers. Weapons are designed well, but look too flaky and fake. Stingers and LAW Rocket Launchers, plus additional weapons are designed well, but everything in this game lacks detail.

Sound is somewhat better since certain levels tend to have musical themes. For example, on this one map, there's an Arab palace with a radio on. You can hear the Arabian music in the background, and it's perfect for all the blood spattering action going on. Guns tend to have hollowed shooting sounds, rather than being more pronounced. You can kind of tell that everything was recorded from a distance, but don't let these things scare you. Global Warfare is a great mod.

Unlike your typical modification, Global Warfare has a very unique reinforcements situation. In order to start fighting on a map, you must board a transportation vehicle to get to the battlefield. Basically, each team has a spawn, then you press the "use" button to board the vehicle, and it takes you to the battlezone. Each landing area is protected by spawn guns, but each team has a stinger which they can use to shoot down helicopters. Basically, if your team's helicopter/APC is destroyed by a stinger/APC, you can't respawn until a new one generates. This creates secondary objectives on maps, because once a transportation vehicle is destroyed, you can kill the rest of the team, and the round ends. GW also has objectives that differ from most maps. For example, one cool map involves a bridge where the UN must "laser target" the bridge for so many seconds, and an air raid will occur. This is very realistic as the military does laser targets for bombing raids. Plus, it makes it more exciting because a laser target gives away your position, and makes you an easy target for your enemies. Gameplay becomes very intense in GW, but it can also be a bore if you're constantly dieing.

There's plenty of classes, weapons, and things to occupy your mind. You can use rifles, sniper rifles, machine guns, shotguns, pistols, and even knives to eliminate your enemies. Mines are on the list, and are commonly used to pluck enemies entering tight tunnels. Global Warfare is a great combination of smooth gameplay, teamwork, and trying to succeed at your objectives. The main problem is that the community is small. Not many people know about this MOD, so I recommend you try it out. There's a few servers, but the actual player community is very, very small. Lag isn't an issue, but the lack of servers/players may hinder your playing time. Try this mod out, it's a definite change in pace over your typical non-realistic John Woo film.

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  • Killing an enemy is easy in GW. Try to connect as many body shots as possible since it's the most efficient way to killing an enemy.
  • If you're an engineer, plant mines in key positions where the enemy often travels. A mine placed in a key position can easily rack up more kills than a sniper!
  • If you want to destroy the enemy's opposing transport, you need teamwork. Always have someone cover you because you cannot switch to another weapon while carrying a LAW or STINGER.
  • If an enemy is chasing you, and you're holding a Stinger, drop the stinger (by pressing "g"), and than shoot him in haste.
  • Camping isn't too useful in GW. Almost any person with a gun can take out a camper, and you become more inaccurate if you try jumping around.
  • Silenced weapons are very effective. Use the PDW if you want to take some targets out without noticing your presence.
  • The Colt 1911 is probably the pistol with the most damage per bullet. Use it wisely, but caution on the short 7 round clip.
  • The SPAS shotgun is one of the few guns that can kill in one shell. Keep shooting your enemy until he dies, there is a delay between each shot.
  • If you are the UN on a defensive map, plant mines around the defensive target. It's always a nuisance to your opponent to get exploded by a mine right when he's about to plant C4.
  • If you are lasering the bridge as a UN Radioman, find a spot where your laser will be least noticeable. Some key spots is hiding your laser behind a railing, and climbing under the bridge, and then targeting it.
  • A LAW cannot destroy a helictoper, and a Stinger cannot be shot at a APC. Remember that.
  • To heal another player, walk next to them and select the Medkit (if you have it equipped). It will automatically heal the other player if he has less than 100 health.
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